|
Post by pastell on Sept 18, 2019 9:43:37 GMT -5
Hey! I had a question. Im working on a maxis match hair and i want to know how i make it look smooth What i mean with this is that the textures dont match very well, you see very easily that they are two seperate hairs combined together Here you have the blender file and the package file:) Package file: ........ Blender file: ...... Have a nice day! Pastell
|
|
|
Post by sigma1202 on Sept 18, 2019 12:19:34 GMT -5
You can't make it seamless this way, you should mesh the whole hair and not paint directly on a sims head
|
|
|
Post by pastell on Sept 19, 2019 7:20:28 GMT -5
What exactly do you mean with, mesh the whole hair?
|
|
|
Post by sigma1202 on Sept 19, 2019 12:20:55 GMT -5
exactly what I said, you only modelled half of the hair, there's a huge bald spot
|
|
|
Post by pastell on Sept 19, 2019 12:49:06 GMT -5
That is because i used for some reason it wont show up in the blender
|
|
|
Post by sigma1202 on Sept 19, 2019 13:49:55 GMT -5
they are separate objects, there is no way to make that seamless, You would need to duplicate the piece of the head that is coloured and merge it with the hair then you would need to connect the faces and weld the UV of the head coloured part with the correspondent seams of the hair
|
|
|
Post by pastell on Sept 20, 2019 13:30:19 GMT -5
Im sorry if im being dumb... but i found a short hairstyle that shows up in blender. My question is can you maybe show what you mean with what you said in the previous post? It is just a request, you dont have to do it xD But i just really dont know what to do, also im pretty new on this sort of things. I do know the basics of blender.. Blenderfile: The file Again, im sorry if imbeing dumb or rude..
Pastell
|
|