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Post by ravasheen on Sept 24, 2019 19:24:32 GMT -5
Hi All! I am redoing my sectional set I made awhile ago and ran into every shadowing issue in the book... or so I thought. I went to redo the mapping on the sectional pieces in order to do a seamless pattern texture and when I re-uploaded the new mesh (technically same mesh, new UV map), one of the pieces is now darker (see pics below). I thought it might be the diffuse map, so I put an all white diffuse texture on both to see how they looked and it is still visibly darker. Weird part is, the colors only have a difference on the back of the couch - not the front. I have checked to make sure all my edges are split correctly, so no weird shadowing from that. The meshes dont intersect with eachother and even if I place them away from eachother, the corner piece is still darker. The warehouse settings are the EXACT same. Same bump map, same spec map, same AO, occulders, etc you name it. I am at a loss! Any ideas? Package files & blender files below. Package & Blend FilesThank you in advance! ORIGINAL COUCH - Before Changing UV (no weird mismatch)NEW UV COUCH - All white diffuse mapFront side new uv - no color mismatch
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