|
Post by BlueHorse on Oct 9, 2019 14:20:44 GMT -5
Henlo frens I would like to create my own clothes or at least change a mesh so it will have a flattening effect on the breast like Pigeons binders: link
but I actually don't know what part of the mesh exactly needs a change to work like this and what kind of change is required does anyone know and can help me out?
|
|
|
Post by mauvemorn on Oct 9, 2019 15:38:10 GMT -5
Hi. Switch to Edit mode ( TAB ). Then switch to orthographic ( 5 key ) front ( 1 key ) view, choose Vertex select and enable Proportional editing. G to move, S to scale, R to rotate. Following the first two with X will constrain changes to the horizontal axis, Z - vertical, Y - um, perpendicular to them..? ( like, depth ). Following R with any number between -359 to 359 will rotate the selection by it. Basically, do it like this: - switch to Edit Mode, enable proportional editing, select one vertex in the middle of that part that is overlapping the necklace; - press G, scroll the wheel on your mouse until the radius is around 0,05 - 0,1; - press Z TWICE to switch to "along normals";- move it away from you;
- you can adjust the radius in the process of moving
This way you can shape the mesh hovewer you want. There is another way.
There is a software called Morph maker which allows you to create custom sliders and presets. You can create one preset in a similar way and use it in CAS instead of editing outfits manually.
|
|
|
Post by BlueHorse on Oct 9, 2019 16:08:21 GMT -5
Hi. Switch to Edit mode ( TAB ). Then switch to orthographic ( 5 key ) front ( 1 key ) view, choose Vertex select and enable Proportional editing. G to move, S to scale, R to rotate. Following the first two with X will constrain changes to the horizontal axis, Z - vertical, Y - um, perpendicular to them..? ( like, depth ). Following R with any number between -359 to 359 will rotate the selection by it. Basically, do it like this: - switch to Edit Mode, enable proportional editing, select one vertex in the middle of that part that is overlapping the necklace; - press G, scroll the wheel on your mouse until the radius is around 0,05 - 0,1; - press Z TWICE to switch to "along normals";- move it away from you;
- you can adjust the radius in the process of moving
This way you can shape the mesh hovewer you want. There is another way.
There is a software called Morph maker which allows you to create custom sliders and presets. You can create one preset in a similar way and use it in CAS instead of editing outfits manually. Oh my god 😍 I love you 😭 I'm going to try it immediately 😍
|
|
|
Post by BlueHorse on Oct 9, 2019 17:53:27 GMT -5
knock knock? Well, first to say thanks a lot it worked and I'm very happy with it but something happened when I pressed Z: what do I have to do to see the texture again? 😂🙈😂
|
|
|
Post by sigma1202 on Oct 9, 2019 18:07:47 GMT -5
Click here and chose "texture"
|
|
|
Post by BlueHorse on Oct 9, 2019 18:39:20 GMT -5
Ahh awesome thanks I'm such a mess haha 😂
|
|
|
Post by mauvemorn on Oct 10, 2019 4:25:54 GMT -5
Just noticed that i didn't fully edit my response. You should press 5 3 ( side view) and flatten chest.
|
|