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Post by rboy7335 on Nov 15, 2019 2:35:01 GMT -5
So I can blend and PS my butt off - I am trying to make some face overlays, and am pulling my hair out - I cannot find, nor figure out a way to export (w/o 400 outdated horribly explained programs) a default mesh, an .obj, something...
All of the meshes I typically use, to cheat, and adjust later or horrifically sized wrong to use in SIMS 4 - so I need say, a default mesh for a child head... or a face - literally can do anything else, but have spent the last 4-5 hours looking for gd meshes
YALL HAVE TO KNOW HOW I FEEL RIGHT NOW, BOUT TO BITE MY LIP OFF lol.
Help a bro out - maybe there is a specific tutorial... in the realm of this
Except with meshes that actually work for the game.
Sorry for the rant - I am a novice, and mainly my meshing and modeling has all been done for VR stuff... unity crye etc. Wanted to blend some masks and input my daughter into the game, and make some further ones for the community - but I am on the edge of giving up.
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Post by rboy7335 on Nov 15, 2019 2:46:16 GMT -5
I just figured out how - it never fails... if anyone wants a child head mesh, here ya go. child_head_obj
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Post by menaceman44 on Nov 15, 2019 15:04:54 GMT -5
Did you figure out you can export the mesh of any clothing item and studio will export it with a copy of the relevant body mesh which you can then extract within blender?
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