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Post by spookylord on Nov 15, 2019 23:57:28 GMT -5
Hi, I've only recently started to mod things myself, as I've found people either haven't made or haven't shared what I'm looking for. The thing I needed done currently was merging two in-game hairstyles, and I was following along with a video and thought I was done, and it looked like this in Blender. However, when I entered it into S4S, it looked like this. I fear it may be a need to remap textures, but as I've only been using Blender for about a day, I'm not really sure how to do that.
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Post by mauvemorn on Nov 16, 2019 5:31:08 GMT -5
Hi. We would need to see the blend to give the right answer. The hairstyle blend should have 3 meshgroups (2 hat chops and 1 original). They will have different cut numbers. Your original meshgroup should have 0002 cut number. If you do not want to make hat chops, just delete the existing ones, duplicate the original twice and give them different cut numbers. It also looks like the mesh has flipped normals. Select everything with A in Edit mode and Mesh - Normals - Recalculate outside.
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