So my skirt has a hole in it. I joined the nude legs to the mesh, got rid of the parts that wouldn't show and imported into S4S. The legs become flat texture across the hole and do the same thing in game.
I have tried removing the legs entirely to no avail. Any help would be welcome!
From what I can tell at a glance, the issue is probably that you’re cloning a mesh with 4 mesh groups but importing a .blend file that only has 1. This means that only one mesh group is importing correctly, while the others stay the same as they were on the original mesh you’re cloning. You need to divide up your mesh into the right number of cuts.
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