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Post by docpriv on Jan 27, 2020 9:42:20 GMT -5
Hi, I want to combine two facial hair options that are already in the game (soul patch and handlebar moustache). I followed some tutorials, I joined both meshes in Blender and saved it but when I try to import the new mesh in The Sims4 Studio, the moustache part looks weird, without any texture. The tutorials I saw did the same thing but with hairstyles, and they didn't have this issue...is that a facial hair thing?
Can please someone help me? I'm a total noob with this kind of things but I cannot find this facial hair option anywhere and wanted to create it myself...
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Post by MahoCreations on Jan 27, 2020 10:16:36 GMT -5
I would say it is the texture/uv map. If you write you joined both meshes together. Do you have edit the uv map? Can you share your blend and package to someone can looking at this?
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Post by sigma1202 on Jan 27, 2020 13:29:50 GMT -5
Yes UV maps are merged when merging objects as long as they have the same name, which in this case they should, so the problem is most probably the texture, overlapping the moustache texture with the soul patch texture in any image editing program should do the job
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