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Post by jacquesfourie on Feb 15, 2020 21:08:13 GMT -5
Hello all! I've just recently found S4S, but it's so good! I'm trying to learn architecture visualisation, so I'm keen to export furniture models and things into blender for some scenes. I can open an object correctly, an see/rorate it in the viewer. I can see the textures and meshes. But when I go to "Meshes" and then "Export Mesh", and then open the exported .blend file, I run into a problem. When exporting any of the shadow LODS (e.g "Shadow LOD 0 (High)" or "Shadow LOD 1 (medium)"), I can open that in blender and see the model just fine. It's in the scene with some lights and rigs and all that. But if I try to export any of the regular LODs (e.g "LOD 0 (High)" or "LOD 1 (medium)"), and open that .blend, I don't see the model. There's only the 4 lights, and no rigs or shadows or anything. This is my main problem. I've thought about applying the textures to the Shadow LODs, but they're not UV unwrapped. I've tried the new Blender 2.8, but also the older 2.70. Doesn't make a difference. In the older one I do have the Sims 4 studio addon enabled. I'm on Windows 10 and using S4S Wishes. Can anyone think of why this might happen? Thank you in advance!
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Post by simadream on Feb 16, 2020 11:37:23 GMT -5
This is an odd problem. I'd try uninstalling reinstalling both S4S and blender.
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Post by jacquesfourie on Feb 17, 2020 3:48:46 GMT -5
This is an odd problem. I'd try uninstalling reinstalling both S4S and blender. I've tried the standalone version, and the installer, then uninstalled and reinstalled it. Sadly, no luck :(
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