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Post by renegadekitty on Feb 23, 2020 0:23:44 GMT -5
Hi everyone! I've been playing around with making some custom traditions for my game, but am having some difficulty with the consumption of a specific food. Particularly, I don't know how or where to find the info that relates to the specific food. I can have it so that the tradition completes when Sims consume a food (generic). So basically, they can eat anything and it completes. What I'd like is, for example, a tradition that is only completed when the Sim 1. cooks Avocado Toast, and 2. eats avocado toast. Even if cooking isn't included, I can't currently make it so that the tradition completes when they specifically eat Avocado Toast. I tried looking for Grilled Cheese since that has an Aspiration that calls for eating X amount of grilled cheese, but the only interaction resources I could find were for eating grilled cheese specifically in space.
Any ideas on if it's possible for it to register eating or cooking a specific type of food? And if so, where would I find that/how would I make that?
Thank you in advance!
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Post by Leniad on Feb 24, 2020 0:57:53 GMT -5
I can't say specifically if it is possible, but in recipe writing (creating food) ingredients are required and referenced in the recipe by the decimal value of their id number.
Example:
gardenFruitGENApple_01 hexID number is 0x55B3 Decimal number 21939 which is the reference id in the recipe.
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Post by renegadekitty on Feb 24, 2020 23:38:51 GMT -5
Thank you, I will look into that. Although if I were to find the ID reference for Avocado, I'm still not sure where to find an interaction resource for "consume (specific) food)". Anywhere I have looked, I've seen consume generic, and consume grilled cheese in space.
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