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Post by azurix on May 30, 2020 5:49:12 GMT -5
Hello. I just made a long sleeve shirt and I've noticed something, when I imported the texture into Sims 4 Studio, the texture bled over into the sim's skin, how could I fix this Thank you. Texture here
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Post by mauvemorn on May 30, 2020 6:32:49 GMT -5
Hi. Your uvs are in the space meant for bottoms. Also, in MD the uv space is square, in The Sims 4 textures are rectangular. When you apply rectangular textures to uvs that were generated in square uv space, they stretch. So before placing uvs, you must shrink them to bring them back to their original size. Select all uvs with A, set this image as the background in UV editor, press S Y 0.5 to shrink them vertically in half. sims4studio.com/post/58687/thread
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