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Post by shinichi on May 30, 2020 9:06:29 GMT -5
Download: www.simfileshare.net/download/1812247/Recently I started learning to convert objects for sims 4. Having clone this EA mesh shown here, I imported the whiteboard and had the shadow, everything was great from the looks of sims4studio and blender: But then later when I place it in sims4, there showed a glossy appearance: I tried looking for shaders to see whether it was the cause behind the glossy appearance, but to no avail. I hope someone could tell me where I did wrong for this package. Thanks.
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Post by jwofles on Jun 4, 2020 21:11:40 GMT -5
You've imported the texture into the normal (1) and specular (2). Import blank maps into them.
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Post by shinichi on Jun 10, 2020 3:49:11 GMT -5
You've imported the texture into the normal (1) and specular (2). Import blank maps into them. Alright, thanks! It is working now!
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