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Post by genericz on Jun 9, 2020 23:08:21 GMT -5
Hi, so I recently discovered that the basegame Roman Architectural Temple painting(the other black and white version, not the blue one in the picture) shows up with a rainbow question mark in my game. I haven't created a recolor or override for this painting, so I'm unsure why this error is occurring. I do use CC created by other people, however, so is it possible that one of the CC paintings (maybe a recolor of the original mesh) has created this issue with the basegame painting? Thanks. In-game Screenshot
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Post by Sérinion on Jun 10, 2020 0:23:52 GMT -5
Hello, this problem usually comes from a texture dimension problem. If you export the texture and compare it with the original texture, you will probably notice a difference in size.
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Post by genericz on Jun 10, 2020 0:30:19 GMT -5
Hello, this problem usually comes from a texture dimension problem. If you export the texture and compare it with the original texture, you will probably notice a difference in size. Hi, the texture that's showing the question mark IS the original texture. The object in question that is showing the question mark is a basegame object, not a recolor. How would I be able to see the original texture if the original texture is giving me this error? Thanks. I've uploaded the texture for the file here: Basegame Texture
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Post by Sérinion on Jun 10, 2020 0:34:24 GMT -5
I didn't understand that it was an object of the basic game. If indeed there is no recoloration or modification by sims4studio then in this case it may just be a bug of your game.
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Post by genericz on Jun 10, 2020 0:50:09 GMT -5
UPDATE:After removing my Mods folder, the rainbow question mark on the basegame painting persists. I notice that the texture error is only for the black swatch. Do you think that creating an override of the painting will fix the issue?
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Post by Sérinion on Jun 10, 2020 2:48:34 GMT -5
Perhaps It could be necessary to keep the original image of the thumbnail which bug and to make a copy / paste in the texture of another which does not bug.
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Post by ChippedSim on Jun 10, 2020 4:47:22 GMT -5
This a new error that came with the latest update. It seems like the somehow managed to screw up the texture of this first swatch of the object 😅
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