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Post by buffyy on Jul 19, 2020 21:57:29 GMT -5
Okay so, I have no idea what on Earth I messed up with this but yeah, I need some help here please! I'm doing this Zeraora costume and everything looks okay (at least to me, there's a high chance I've missed something) in Blender and S4S, but when you put it on in-game it crashes immediately. I've tried pretty much everything by this point, and tried it without any other mods running but it crashes no matter what. If you could help me get to the bottom of this and let me know how to fix it, that'd be really appreciated.
Here's the link to the files. If more files are needed to figure out what's going on please let me know.
Contains the .blend file, the latest game crash report, and the .package.
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Post by mauvemorn on Jul 20, 2020 4:12:19 GMT -5
Hi. You need to remove all vertex group the mesh was initially affected by and re-transfer them again How to transfer weights in 2.76-9: - make sure both your reference and the garment are visible and selectable; - select the reference, Shift-select the garment, switch to Weight paint, choose Transfer weights. Then choose Nearest face interpolated and By Name; - use Clean tool with All groups selected; - use Limit total.
Also, the mesh will nor morph properly without the uv_1 transfer. If you do not want the mesh to morph at all, vertex paint it with pure black
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Post by buffyy on Jul 20, 2020 9:14:55 GMT -5
I cannot thank you enough right now- I got it working! This will definitely be something I keep in mind for future mods, to prevent problems like this from happening again. It's so amazing to finally get this to work, your help has been amazing, the image guides are very helpful!
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