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Post by venuscypris on Jul 22, 2020 23:23:36 GMT -5
Hello! I'm starting to make poses with objects, and mostly, things work out great. I append the object to the rig (say, a chair) and pose the rig on top of the chair, as indicated in this video tutorial. All working out so far. Then I save it, with the standart procedure (a, locrot, and so on). I create the pose pack, but then, when I go test it, the sim doesn't pose. It just doesn't happen, when they should be posing. Why does that happen? Do I have to remove the object before I save the blend file? If yes, then how do I do that? I follow every instruction on the tutorials and yet it just continues not to work. I even tried to copy the pose on the file to another blank rig but then that doesn't work too, as in the sim continues not to pose.
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Post by Feyona on Jul 23, 2020 2:10:09 GMT -5
It all depends on the rig that you were using. If it was an IK rig you need to follow their instructions about how to save the pose with IG rig. Often you need to select all bones (they light up blue when selected) and save the file like that. Otherwise, sim will pose in T-pose.
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Post by venuscypris on Sept 23, 2020 23:28:43 GMT -5
I don't know how to difference the kinds of rigs, to be fair. I use the rigs provided by the s4s application. I did try with selecting all bones and saving, but it didn't work either. The sim doesn't T pose, though, it just doesn't pose. I tried copying the pose and pasting it on a new rig, without an object, and that too didn't work.
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