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Post by mivyard on Jul 24, 2020 4:29:34 GMT -5
so, this is my first time doing a mesh edit using s4s, and when i import my mesh (basic swimsuits + shorts) from blender back into sims 4 studio the ankles are missing. ive made sure that i have the correct amount of cut numbers, as suggested in this thread, but that doesnt seem to fix it. i've been following this tutorial to learn the workflow, if that is helpful at all! any suggestions would be appreciated!
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Post by mauvemorn on Jul 24, 2020 4:48:57 GMT -5
Hi. Beside the right number of meshgroups, they also need to have corresponding cut numbers
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Post by mivyard on Jul 24, 2020 20:46:36 GMT -5
thank you!! i fixed it
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Post by psyuk on Jul 6, 2022 7:05:21 GMT -5
Hi. Beside the right number of meshgroups, they also need to have corresponding cut numbersHi, running into the same problem, but I have the same number of mesh groups, the same titles for the mesh groups, and the correct corresponding cut numbers. Still missing ankles.
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Post by mauvemorn on Jul 6, 2022 7:28:31 GMT -5
Hi. Beside the right number of meshgroups, they also need to have corresponding cut numbersHi, running into the same problem, but I have the same number of mesh groups, the same titles for the mesh groups, and the correct corresponding cut numbers. Still missing ankles. Share the blend file and the package please
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