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Post by yossie on Jul 24, 2020 4:57:28 GMT -5
Hello. First time creating custom clothing in Sims 4, and I've encountered a problem. So, the clothing looks and works just fine in S4 Studio: But, for some reason, it begins to look weird and glitchy in CAS after I change parameters of body sliders - for example, it looks like this: Is there is any way to fix this? Did I miss something in the tutorials? Thanks in advice. (also my apologies for my poor english, I'm not a native english speaker)
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Post by mauvemorn on Jul 24, 2020 5:17:41 GMT -5
Hi. The problem can be either in how breast bone weights transferred or in how the uv_1 transferred. Choose Nearest face interpolated for both - select all parts of the garment ( select a face, press Ctrl L, choose Material or whatever option will select the whole thing), press P, choose Selection to separate; - unfold rig, make top visible and selectable ( eye and cursor buttons ); - select top, Shift-select the separated garment, switch to Weight paint, choose Transfer weights and set it like in the pic, then Clean and Limit total. This will give you much smoother transition; - with your garment selected, add Data transfer and set it up like this
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