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Post by literalhorses on Aug 4, 2020 12:11:06 GMT -5
Hey, I just finished making a fruit bowl mesh. I wanted to make a black version of the bowl, so I made the texture and added the swatch. Then I opened it up in-game to make sure it looked normal. It looks okay, but when I zoom out a lot, the black bowl gets these weird white lines around the edges. I suspect that those lines are also there on the silver version of the bowl, but that they're not as obvious because silver is a lighter color. What are these line, and what can I do about them? Here is what the fruit bowls look like zoomed in: They both look perfectly normal up close. But when I zoom out, the black bowl gets these weird white lines around the edges: Here is a link to the package file: drive.google.com/file/d/1MLSpFLUeFxN3cpHkVnDV8pzTeTPS67mO/view?usp=sharing
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Post by Feyona on Aug 4, 2020 18:36:47 GMT -5
Increate the margin of your textures or create a custom background for each swatch. You need to have at least 5 px margin.
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