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Post by smtz on Aug 30, 2020 5:57:36 GMT -5
I'm new to making Hair CC (Paper hairs) and I've encountered this problem with my mesh. Basically, every time I try out my mesh in CAS mode and in game, parts of the hair is invisible in certain angles... But when I rotate it, it shows up. Also it is a bit see-through. Front CAS view: Back CAS view: Side CAS view: What it looks like in Blender: Does anyone know how to fix this? Please help me out, I am so lost. I used Blender to make the mesh. My process was: Create Mesh Plane > Assign Materials & Texture > Transparency to 0 + set into Alpha > Loop Cut > Edge Crease to 1 > UV Unwrap > Modifier Subdivision Surface + Triangulate > Join Planes > Modifier Solidify > Transfer Weights from Base Hair > Assign geoms 0000 0001 0002 > S4S Import > Sim Glass I did not yet apply hat cuts, but I don't think that causes my problems with the transparency. Thank you to those who will answer.
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Post by mauvemorn on Aug 30, 2020 11:37:51 GMT -5
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