newen
New Member
Posts: 1
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Post by newen on Sept 4, 2020 7:02:36 GMT -5
someone could help me? i've made dress and it appears that the sims arms fall into the body. One arm is especially worse. here's some examples: here is a link to the .blend and .package file if anyone is willing to look at it - onedirve1drv.ms/u/s!AlwViIBjKNtggZF6M_-4hk8faN4cUg
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Post by mauvemorn on Sept 4, 2020 8:56:57 GMT -5
Hi. Instead of importing a mesh in the new blend scene, you need to open the blend file of the reference and import it there. Your rig is empty and that is causing the problem. Clone the chemise again, export the blend, open it, then Append the dress from the blend file you shared. Delete rig.001 and bone_bone_shape.001, save. Do not join the body with the garment until you make the later fully functional. Weights and uvs never transfer to the body right. Buttons from MD are very high poly. The dress is already unnecessary high poly and you are only making it worth by using those buttons. Use nearest face interpolated when transferring a uv_1 map The dress is not vertex painted, it will not morph properly anywhere but breast Vertex paint dictates what variation (skin-tight and robe-like) of deformation maps the painted area will deform according to in CAS during body customization and animation. 00FF00 is for skint-tight areas, 3FFF00 is for any skirt-like area ( skirts, bottom parts of dresses, coats, aprons, etc). Start by choosing 00FF00 and Paint - Set vertex color 1). Disable Limit selection to visible; 2). Holding Ctrl, lasso-select the bottom part of the mesh starting somewhere in the middle of the pelvic bone; 3). Enable sync; 4). Press B and deselect legs; 5). Switch to Vertex paint and enable Face selection masking for painting; 6). Type in 3FFF00; 7). Paint - Set vertex colors; 8). Press A twice to deselect and select everything again, Paint - Smooth vertex colors Do not use Make blank button. It removes maps from the package thus disrupting the file and causing all types of issues. Use these for testing, but it's best to make proper ones, at least specular. Put shiny tights under the dress in CAS to understand why
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