Hi everyone! I asked this in the "introduce yourself" section but maybe this is a better place for it.
I have been learning Blender based on a mesh I exported from Sims4Studio since last winter. I completely transformed the mesh and added many other parts to it too. I have a mostly completed mesh, but now I need to figure out how to paint my UV map. So far I know how to unwrap a map from an object in your mesh, and I did that with a jacket. But I need tips on how to paint it. I started with looking into mix shader, emission, material output... in the Shader editor. But it's all so complex and I took a break for a couple months and don't even remember where I left off. Not to mention not even sure I'm doing it right.
So I would love to hire a tutor if possible, who knows how to paint UV maps for Sims 4 CAS, knows how to weight the clothing, and how to reimport the clothing back into Sims 4 game folders. I've come a long way on my own, but everything I try looks so confusing and will probably take me 10x as long to learn compared if I just had a tutor who could show me everything in an hour or two.
Anyone interested? I can do payment by PayPal. Or if you can recommend someone that would be really great too!
If you are having problems seeing the CAPTCHA, please clear your browser's cache and cookies and ensure that you do not have any browser addons or extensions that interfere with the display of the CAPTCHA. Then, close the CAPTCHA window and click on the register button to open the CAPTCHA again.