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Post by kliekie on Oct 27, 2020 12:28:18 GMT -5
So I'm trying to make a separate bedframe + bedding. I took a base game rug, changed the mesh to a bedframe and changed all the textures and tags. The mesh looks fine in 3D Studio Max, Blender & Sims 4 Studio. In game however it's giving me weird transparancy issues. This is an image with on the left the bed made as a normal bed + bedding in 1 file, on the right is the tryout for a separate frame. The bed is supposed to have 12 blocks in it, but when I move my camera around some parts disappear, depending on the background. When the background is red the blocks disappear. When the background is brown is does sow up, kinda like the brown wooden top is made of glass. When the background is white it's showing up just fine. Package file: gofile.io/d/8tzOT3So which genius can tell me what's going on here?
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Post by hephaestion on Oct 27, 2020 16:11:24 GMT -5
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Post by kliekie on Oct 27, 2020 16:48:10 GMT -5
It works! Thank you, you are my hero! <3 Now onto the bedding!
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