Post by youiie on Oct 28, 2020 18:10:52 GMT -5
Hey. I tried to make a default eye override from some non-default CC eyes I really like. I've never used Sims4studio before and didnt make any mods also. And also sorry for my terrible english.
So, I've open CC package with eyes textures and extracted them all from each swatch. Then in main tool window I choosed "override" and click on CAS button, found eye color, marked all default eyes and next. I imported all textures according eye colors, and it shows correctly in tool preview, all new textures. But in game only thing was changed is thumbnails, they've got that CC icon on it, but new textures are not working.
I'd be glad if someone explain what I did wrong and how to make it right, thx
And btw when I'd tried to import shadow map it causes an error
So, I've open CC package with eyes textures and extracted them all from each swatch. Then in main tool window I choosed "override" and click on CAS button, found eye color, marked all default eyes and next. I imported all textures according eye colors, and it shows correctly in tool preview, all new textures. But in game only thing was changed is thumbnails, they've got that CC icon on it, but new textures are not working.
I'd be glad if someone explain what I did wrong and how to make it right, thx
And btw when I'd tried to import shadow map it causes an error
{Error text}
The Sims 4 Studio - Version 3.1.3.7
System.AggregateException: Произошла одна или несколько ошибок. ---> System.NotSupportedException: Указанный метод не поддерживается.
в Gibbed.Sims4.TextureCompress.RLEUtilities.ConvertDDS(Stream input, Stream output) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\External\Rick\TextureCompress\RLEUtilities.cs:строка 124
в Gibbed.Sims4.TextureCompress.RLEUtilities.ConvertDDS(Byte[] src) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\External\Rick\TextureCompress\RLEUtilities.cs:строка 65
в S4Studio.Data.IO.Images.RLE2ImageResource.set_DDS(Byte[] value) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\IO\Images\RLE2ImageResource.cs:строка 34
в S4Studio.Data.IO.Images.RLE2ImageResource.set_RawImageData(Byte[] value)
в S4Studio.ViewModels.Generic.Sims4SwatchContent.<>c__DisplayClass66_0.<executeimporttexture>b__0() в Z:\thes4studio\TheS4Studio\S4Studio.Shared\ViewModels\Generic\Sims4SwatchContent.cs:строка 367
в System.Threading.Tasks.Task.InnerInvoke()
в System.Threading.Tasks.Task.Execute()
--- Конец трассировки внутреннего стека исключений ---
---> (Внутреннее исключение #0) System.NotSupportedException: Указанный метод не поддерживается.
в Gibbed.Sims4.TextureCompress.RLEUtilities.ConvertDDS(Stream input, Stream output) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\External\Rick\TextureCompress\RLEUtilities.cs:строка 124
в Gibbed.Sims4.TextureCompress.RLEUtilities.ConvertDDS(Byte[] src) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\External\Rick\TextureCompress\RLEUtilities.cs:строка 65
в S4Studio.Data.IO.Images.RLE2ImageResource.set_DDS(Byte[] value) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\IO\Images\RLE2ImageResource.cs:строка 34
в S4Studio.Data.IO.Images.RLE2ImageResource.set_RawImageData(Byte[] value)
в S4Studio.ViewModels.Generic.Sims4SwatchContent.<>c__DisplayClass66_0.<executeimporttexture>b__0() в Z:\thes4studio\TheS4Studio\S4Studio.Shared\ViewModels\Generic\Sims4SwatchContent.cs:строка 367
в System.Threading.Tasks.Task.InnerInvoke()
в System.Threading.Tasks.Task.Execute()<---
</executeimporttexture></executeimporttexture>
The Sims 4 Studio - Version 3.1.3.7
System.AggregateException: Произошла одна или несколько ошибок. ---> System.NotSupportedException: Указанный метод не поддерживается.
в Gibbed.Sims4.TextureCompress.RLEUtilities.ConvertDDS(Stream input, Stream output) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\External\Rick\TextureCompress\RLEUtilities.cs:строка 124
в Gibbed.Sims4.TextureCompress.RLEUtilities.ConvertDDS(Byte[] src) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\External\Rick\TextureCompress\RLEUtilities.cs:строка 65
в S4Studio.Data.IO.Images.RLE2ImageResource.set_DDS(Byte[] value) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\IO\Images\RLE2ImageResource.cs:строка 34
в S4Studio.Data.IO.Images.RLE2ImageResource.set_RawImageData(Byte[] value)
в S4Studio.ViewModels.Generic.Sims4SwatchContent.<>c__DisplayClass66_0.<executeimporttexture>b__0() в Z:\thes4studio\TheS4Studio\S4Studio.Shared\ViewModels\Generic\Sims4SwatchContent.cs:строка 367
в System.Threading.Tasks.Task.InnerInvoke()
в System.Threading.Tasks.Task.Execute()
--- Конец трассировки внутреннего стека исключений ---
---> (Внутреннее исключение #0) System.NotSupportedException: Указанный метод не поддерживается.
в Gibbed.Sims4.TextureCompress.RLEUtilities.ConvertDDS(Stream input, Stream output) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\External\Rick\TextureCompress\RLEUtilities.cs:строка 124
в Gibbed.Sims4.TextureCompress.RLEUtilities.ConvertDDS(Byte[] src) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\External\Rick\TextureCompress\RLEUtilities.cs:строка 65
в S4Studio.Data.IO.Images.RLE2ImageResource.set_DDS(Byte[] value) в Z:\thes4studio\TheS4Studio\S4Studio.Shared\IO\Images\RLE2ImageResource.cs:строка 34
в S4Studio.Data.IO.Images.RLE2ImageResource.set_RawImageData(Byte[] value)
в S4Studio.ViewModels.Generic.Sims4SwatchContent.<>c__DisplayClass66_0.<executeimporttexture>b__0() в Z:\thes4studio\TheS4Studio\S4Studio.Shared\ViewModels\Generic\Sims4SwatchContent.cs:строка 367
в System.Threading.Tasks.Task.InnerInvoke()
в System.Threading.Tasks.Task.Execute()<---
</executeimporttexture></executeimporttexture>