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Post by plzsaysike on Dec 26, 2020 13:13:03 GMT -5
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Post by mauvemorn on Dec 26, 2020 13:41:11 GMT -5
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Post by plzsaysike on Dec 27, 2020 4:44:17 GMT -5
thanks, how do i do that?
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Post by Silerna on Dec 27, 2020 17:02:41 GMT -5
thanks, how do i do that? Hi. Where did you put your uv_0 mesh? You have to put in it in the hat section. As mauvemorn said. Use the UV guide he linked. In blender, switch to the UV-editor where you see your mesh. Press A to select everything or B to select the part you want, in this case your hat mesh. Then press G on the keyboard to move the mesh into the hat section (the bright purple area in the right top corner). Scale it down by pressing S(press X to make it less wide or wider and Y to adjust the height). Scale it down until it fits into the Hat section. Then save your mesh and import to Sims 4 studio. , edit the texture(diffuse) , your edited texture must go over the same texture of the mesh, if not it won’t work. if you done this, then it should work .
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Post by plzsaysike on Dec 28, 2020 7:43:28 GMT -5
thanks, how do i do that? Hi. Where did you put your uv_0 mesh? You have to put in it in the hat section. As mauvemorn said. Use the UV guide he linked. In blender, switch to the UV-editor where you see your mesh. Press A to select everything or B to select the part you want, in this case your hat mesh. Then press G on the keyboard to move the mesh into the hat section (the bright purple area in the right top corner). Scale it down by pressing S(press X to make it less wide or wider and Y to adjust the height). Scale it down until it fits into the Hat section. Then save your mesh and import to Sims 4 studio. , edit the texture(diffuse) , your edited texture must go over the same texture of the mesh, if not it won’t work. if you done this, then it should work . its a conversion of adult to child hat, idk how to edit UVs in blender
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Post by Silerna on Dec 29, 2020 12:00:14 GMT -5
Hi. Where did you put your uv_0 mesh? You have to put in it in the hat section. As mauvemorn said. Use the UV guide he linked. In blender, switch to the UV-editor where you see your mesh. Press A to select everything or B to select the part you want, in this case your hat mesh. Then press G on the keyboard to move the mesh into the hat section (the bright purple area in the right top corner). Scale it down by pressing S(press X to make it less wide or wider and Y to adjust the height). Scale it down until it fits into the Hat section. Then save your mesh and import to Sims 4 studio. , edit the texture(diffuse) , your edited texture must go over the same texture of the mesh, if not it won’t work. if you done this, then it should work . its a conversion of adult to child hat, idk how to edit UVs in blender Do you have any blender experience in general? If not, I suggest you look into it more since meshing and texturing can be more difficult then you think. Read this guide , it might help you. Hats need to be on the same location, no matter what age.
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Post by plzsaysike on Dec 31, 2020 8:30:25 GMT -5
its a conversion of adult to child hat, idk how to edit UVs in blender Do you have any blender experience in general? If not, I suggest you look into it more since meshing and texturing can be more difficult then you think. Read this guide , it might help you. Hats need to be on the same location, no matter what age. only with hair conversion
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