|
Post by gothcandy on Dec 29, 2020 14:47:21 GMT -5
Hello guys.
So, I'm really new into meshing for sims 4 so i don't really know how to solve problems like that: I try to import my mesh to s4s but it goes all with a texture i didn't put in blender.
In blender it looks quite the way i want but in s4s is all wrong, only the texture/colors.
I'm meshing earrings and i dont know how to upload the screenshots here, sorry
|
|
|
Post by Silerna on Dec 29, 2020 15:02:52 GMT -5
Hello guys. So, I'm really new into meshing for sims 4 so i don't really know how to solve problems like that: I try to import my mesh to s4s but it goes all with a texture i didn't put in blender. In blender it looks quite the way i want but in s4s is all wrong, only the texture/colors. I'm meshing earrings and i dont know how to upload the screenshots here, sorry Can you post the package file? Use imgur.com or anything for uploading screenshots.
|
|
|
Post by mauvemorn on Dec 29, 2020 15:10:54 GMT -5
Hi. In Blender each individual face of the mesh can have a unique texture assigned to it. In TS4 there can only be one texture. You need to make sure the uvs of the mesh do not overlap. After you import the blend, make sure to update the texture
|
|
|
Post by gothcandy on Dec 29, 2020 22:04:05 GMT -5
Hello guys. So, I'm really new into meshing for sims 4 so i don't really know how to solve problems like that: I try to import my mesh to s4s but it goes all with a texture i didn't put in blender. In blender it looks quite the way i want but in s4s is all wrong, only the texture/colors. I'm meshing earrings and i dont know how to upload the screenshots here, sorry Can you post the package file? Use imgur.com or anything for uploading screenshots. Hey, here are the screenshots imgur.com/Z1oEdxHimgur.com/iOIYGelimgur.com/JZCoVjo
|
|
|
Post by Silerna on Dec 30, 2020 2:16:11 GMT -5
As I assumed, you need to edit the diffuse image :D or make it blank in order to make your coloring match. The diffuse image is where the (re) texture from your creation is on. Check out this tutorial and this one on how to do that
|
|
|
Post by mauvemorn on Dec 30, 2020 5:30:18 GMT -5
...no, you need to edit your uv_0 map first using the template i linked above. Right now uvs take the space meant for the rest of the body. They should be in the earring area ONLY Start by deleting the two last earring pieces, unwrap the remaining one properly, duplicate it without editing a uv_0 map. Here is a tutorial that shows how to do everything sims4studio.com/thread/10/tutorial-using-sims-studio-accessory
|
|