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Post by Duygu2 on Feb 2, 2021 9:14:34 GMT -5
Hi, there is such a problem with the pants I made. I used a full body example. what is the problem? In the example, should I take the lower and upper separate parts and combine them in the blender? Or should I get a full body sample from s4s? I tried both methods and the problem did not resolve.
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Post by mauvemorn on Feb 2, 2021 10:18:35 GMT -5
Hi. Share the blend and package files. But yes, weights and uv_1 should be transferred from the full body
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Post by Duygu2 on Feb 2, 2021 10:24:00 GMT -5
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Post by mauvemorn on Feb 2, 2021 13:54:47 GMT -5
This should not be a full body item and it should not inclode the torso. However, you need to transfer weights and uvs from the full body Also, as i mentioned in the different thread, transfer data with nearest face interpolated. And as i forgot to mention there, model in quads. It is best to avoid using MD buttons because they are too high poly and you won't even see those details. You can just use them to bake textures Oh, and do not clone nude body parts, they come with a buff that can give sims wearing that cc the embarrassed moodlet when other sims see them And do not import a thumbnail at first, let the game generate it. Sometimes problems appear only in thumbnails
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