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Post by Wicked Darkness on Feb 23, 2021 20:27:51 GMT -5
Hi, is me with another issue but... I have this problem when uploading the normal map into s4s, its like nothing hapens. I leave a pic in spoiler
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Post by mauvemorn on Feb 24, 2021 3:00:55 GMT -5
Hi. You need to clone any outfit, export its normal map and study it. 1). The type of map that is used in ts4 is not actually “normal” ( blue-adjacent like yours), it’s a bump map (grey); 2). The normal map is tied to the geometry, meaning the size of the image is important. For the whole body outfits it is usually square and contains no head area; 3). You need to look into how normal maps are baked because this is not what the end result should look like; 4). Your items doesn’t really need anything preserved through normal map unless you made seams; 5). And most importantly, only the diffuse map is previewed in s4s. S4s does not use the same rendering engine as TS4, it cannot recreate how these maps will be applied in the game, how they will interact with the environment and lights
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Post by Wicked Darkness on Feb 24, 2021 15:43:54 GMT -5
I havent solved the problem yet, but starting from here i think Ill be able to do it, thank you so much (again) for the information and taking part of your time to help me ♥
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