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Post by evekotako on Mar 6, 2021 17:02:18 GMT -5
I have Tovisims' "Short Kitten Tail" (left wrist), and when I wear it, and then when I put on something from the right wrist, it doesn't show even though it says I'm wearing it. Is there a way I can fix this?
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Post by mauvemorn on Mar 6, 2021 17:10:29 GMT -5
Hi. Open the tail package in s4s and switch to the warehouse tab. Choose region map, change the entry to base and set layer to 0
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Post by evekotako on Mar 7, 2021 16:25:14 GMT -5
I opened it up, and it's already set like that. It's not a hat, it's the left wrist. It must be some other kind of problem.
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Post by mauvemorn on Mar 7, 2021 17:46:39 GMT -5
I screenshotted this image for a different problem, just re-posted it to show where it is.
Anyway, the mesh is tuned to exclude the left wrist to utilize its uv space. If you were to change ExcludePartsFlags, there would be overlapping of textures. This has to be done to all CAS parts
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Post by evekotako on Mar 7, 2021 18:28:20 GMT -5
I just looked at the texture, and you're right, it takes both slots. So I can just edit it to only be in the left wrist area, and then change the exclude flags. Thanks for the help!
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