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Post by cazztregurtha on Apr 3, 2021 17:20:29 GMT -5
Hi there, I have an issue with Marvelous Designer to Blender. When I create the garment in MD it is perfect, but if I import it to Blender it is too small and so the body clips through. What am I doing wrong? Could it be the fabric settings? I'm saving it as an obj in the exact correct way as well. Not sure what is happening. Saving settings I use: What it looks like in MD: What it looks like once imported to Blender: Prolem is I can alway resize it in Blender but then it becomes far too far away from the body:
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Post by mauvemorn on Apr 3, 2021 17:35:15 GMT -5
Hi. Where did you get this avatar? Did you subdivide it?
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Post by SimVault on Apr 3, 2021 17:52:07 GMT -5
May need to select the faces, and press G to move to move the faces yourself?
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Post by mauvemorn on Apr 3, 2021 17:59:00 GMT -5
No, do not do this. You are most likely using an avatar that is of the different shape. Just export the nude body and add it in MD as avatar
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Post by cazztregurtha on Apr 4, 2021 0:27:15 GMT -5
Hi, thanks so much. I literally just used the incorrect avatar in MD. Thanks, that was a quick fix
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Post by cazztregurtha on Apr 4, 2021 4:24:19 GMT -5
Hi again, Why is my mesh doing this after I bake it?
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Post by mauvemorn on Apr 4, 2021 4:26:27 GMT -5
You must export it as thin and add thickness only where it is visible
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Post by cazztregurtha on Apr 4, 2021 4:30:33 GMT -5
From MD? I did do that
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Post by mauvemorn on Apr 4, 2021 4:36:50 GMT -5
Share the blend file please
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Post by cazztregurtha on Apr 4, 2021 4:44:20 GMT -5
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Post by mauvemorn on Apr 4, 2021 7:51:40 GMT -5
There is inner geometry. Do not add it like that. Select a few faces on it, press Ctrl L, Delete - Faces. Also, instead of importing the mesh into a new scene, you should clone something, export the blend, open it, import the mesh there. Withour rig, the gar,ent won't be imported in s4s.
Oh, and transfer uvs and weights with nearest face interpolated
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Post by cazztregurtha on Apr 4, 2021 15:07:14 GMT -5
Thank you so so much! It worked :D
I have one last question and then I'm done. Thank you so much for all your help!
The top is finished and looks perfect in game. Then I made a skirt which also looks perfect in game. I'm not sure which one it is, but the skirt gets patterns on it when paired with the top. :/ Some cc tops do it as well, and some dont.
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Post by mauvemorn on Apr 4, 2021 15:27:06 GMT -5
This happens because people put the uvs in the same place, which is usually that bottom right corner. When you delete all parts of the body the garment covers, the uvs are meant to go in the freed space where the deleted uvs were
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