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Post by nilootwilyy on Apr 8, 2021 4:41:03 GMT -5
Hello! I was editing a cloak with hood ( for my personal use) to make it looks like the hood is hanging and off the head but now I have two problems: 1. Since the hood and the cloak( which both are one item) were in hat category, the hair of the sim wearing, was invisible. Now I edited the hood and put it off the head, but the sim is bald and I don't know what should I do to make the hair visible. 2. Because the hood was attached to the head , it's still moving with my sim's head and I want to make it unmovable.
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Post by mauvemorn on Apr 8, 2021 11:37:05 GMT -5
Hi. Share the package please.
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Post by nilootwilyy on Apr 8, 2021 12:00:49 GMT -5
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Post by mauvemorn on Apr 8, 2021 12:21:52 GMT -5
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Post by nilootwilyy on Apr 8, 2021 16:08:18 GMT -5
I did all of the steps and now the hair is fixed! but I don't know why the cloak is invisible in S4S,looks like it doesn't have any texture. I think I messed up something in first step.whould you mind take a look at the new blender file to see what did I do wrong? Thank you so much for your help :D www.dropbox.com/s/ia1qeb1velzp4au/correct%20hood.blend?dl=0
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Post by mauvemorn on Apr 8, 2021 16:29:29 GMT -5
When you import a blend in s4s, the texture is not imported with a 3d model. You need to save the texture you re-baked and import it in the package manually
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Post by nilootwilyy on Apr 8, 2021 16:43:37 GMT -5
Oh!you're right!I didn't pay attention to that.my bad. Thank you very much for your help!<3 But I have a little problem. The hood is still moving with my sim's head. How can I fix that?
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Post by mauvemorn on Apr 8, 2021 16:51:42 GMT -5
Try assigning it to the spine bone, there are a few of them, need to test which one will give the best result. Like, the whole thing to one bone
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Post by nilootwilyy on Apr 8, 2021 17:19:20 GMT -5
Thank you sooooo much for your help and guidance!!! My problem is finally solved! \(≧▽≦)/
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