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Post by timberfay on Apr 8, 2021 21:26:31 GMT -5
Please help, I've tried multiple times and it never detects anything and when I go in game none of the CC is there. I'd have to manually tag everything which is like hundreds of cc items.
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Post by Fwecka (Lolabellesims) on Apr 9, 2021 22:16:11 GMT -5
So, when you batch fix items, the files in your mods folder aren't the ones that are changed. S4S will put the fixed files in Documents/Sims4Studio/Batch Fixes. As for why your items aren't showing up, it could be that you need to enable mods in the game. Every time there's an update EA disables mods and you have to enable them again. It's a pain in the rear. In the game, go into options>game options then click the box next to "enable custom content and mods." You'll have to restart the game.
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Post by foxgloveish on Apr 10, 2021 2:15:32 GMT -5
So, when you batch fix items, the files in your mods folder aren't the ones that are changed. S4S will put the fixed files in Documents/Sims4Studio/Batch Fixes. As for why your items aren't showing up, it could be that you need to enable mods in the game. Every time there's an update EA disables mods and you have to enable them again. It's a pain in the rear. In the game, go into options>game options then click the box next to "enable custom content and mods." You'll have to restart the game. Sorry, I know this doesn't help OP in any way, but really? This whole time I thought the ones in Documents/Sims4Studio/Batch Fixes were the "original" ones, in case you needed to go back to before you batch fixed.
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Post by MizoreYukii on Apr 10, 2021 10:15:56 GMT -5
So, when you batch fix items, the files in your mods folder aren't the ones that are changed. S4S will put the fixed files in Documents/Sims4Studio/Batch Fixes. As for why your items aren't showing up, it could be that you need to enable mods in the game. Every time there's an update EA disables mods and you have to enable them again. It's a pain in the rear. In the game, go into options>game options then click the box next to "enable custom content and mods." You'll have to restart the game. The ones under Documents/Sims4Studio/Batch Fixes are the original unchanged files.
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Post by foxgloveish on Apr 10, 2021 10:24:15 GMT -5
Oh, thanks a lot for that, a relieve.
Timberfay maybe you are able to make screenshots of your process and put onto imgur to share them? In case people are seeing an error / issue.
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Post by timberfay on Apr 11, 2021 22:48:11 GMT -5
I'm not really sure what to screenshot since it's just going to tools, batchfix and "Allow CC for Spellcasters" for my mods folder except it'll say nothing is wrong and I'll go in-game to any cc presets I have, but they won't be there.
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Post by Cidira on Apr 11, 2021 23:43:10 GMT -5
I'm not really sure what to screenshot since it's just going to tools, batchfix and "Allow CC for Spellcasters" for my mods folder except it'll say nothing is wrong and I'll go in-game to any cc presets I have, but they won't be there. So, this is the first time you've mentioned presets. And if you're talking about presets, that's completely different than if you're talking about regular CAS CC. The batch fix that allows CC for spellcasters works, like all computer programs and especially those that automate a task, by having instructions to follow. Specifically, the instructions for that particular batch fix are more or less to find CASPart resources, and uncheck the Spellcaster checkbox in the Hide for Occult section. CAS Presets do not have CASPart resources. They also don't have any Hide for Occult checkboxes in any of the resources they do have -- instead they use tags, which work completely differently from the perspective of a computer. It's impossible for the batch fix, which is meant to fix ordinary wearable CAS content, to do anything to them at all, because they don't have any of the things the batch fix is supposed to fix. So, if you've actually been talking about presets this entire time, and not regular CC, there's no batch fix for those. (They're a lot less tedious to edit by hand than wearable CAS with multiple swatches would be, though, and you can compare editing them in S4S vs. TS4 Morphmaker to see which one you like better for this specific task, but if you want help with the latter you'll have to seek it elsewhere.) On the other hand, if you're talking about regular CAS CC, then I can suggest some things to screencap.
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