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Post by bunnybuwu on May 26, 2021 13:30:43 GMT -5
I'm trying to shorten a base game skirt and I made the texture and mesh shorter, but when I put the new texture and mesh in s4s a section from the original mesh that I deleted is there but with skin texture? I had to put in new legs when I was making the mesh shorter in blender and there wasn't any problems but when I put it in s4s the section from the original mesh makes the new legs dissappear. if anyone can help I'd really appreciate it
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Post by mauvemorn on May 26, 2021 14:03:16 GMT -5
Hi. We need to see the package file because this can be interrupted in two ways. If your blend has only one meshgroup, you are most likely importing it in a package that has 3, so only 1 of them is being overwritten. you need to split your mesh the same way the original was
If you are seeing the skirt’s texture on the legs, you need to edit uvs
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Post by bunnybuwu on May 26, 2021 14:13:32 GMT -5
I'm not sure what most of that means aha. what I did was just delete a bottom section and add legs from the nude option in s4s. But I'll check the original skirt and see how the mesh was spilt
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Post by bunnybuwu on May 26, 2021 14:14:42 GMT -5
no the texture isn't on the legs the legs dissappear and there's the shape of the skirt with the color of the skin
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Post by Silerna on May 27, 2021 5:26:04 GMT -5
Please upload your package and mesh so that anyone can take a look.
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