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Post by faeriie on Aug 3, 2021 19:32:26 GMT -5
Hi! I've seen a few people make clothing cc where the piece changes the actual sim's physique. Are people using alternate body models while making the clothes, and it still works in CAS? Like the EVE body, for example? I'm sorry if that's not making sense, but I'm interested in making my own cc piece that does the same thing, specifically make it so when I apply it, my sim's waist is smaller, as if they're actually wearing a corset. Here are some examples of what I want to do, so you know what I mean. I want to build something like this into an outfit, but I don't know how if you can just use a different model in Marvelous Designer besides the normal default model unless you use a different default in game, so I'm just wondering or if you do the editing in blender instead. Thank you for any help! Example 1
Example 2Example 3
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Post by mauvemorn on Aug 4, 2021 0:06:35 GMT -5
Hi. In ts4 the outfit is not worn on top of the body, it comes with the body, it is a part of it. There is a head, an upper body, a lower body, and feet. There are places where these body parts connect. You can replace everything that is going on from the neck to the navel so long it connects properly to the neck part of the head and to the waist part of the lower body. you can then export this edited body as obj and use it as avatar in MD
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Post by faeriie on Aug 4, 2021 19:40:24 GMT -5
That's what I figured! I'll play with some of the different models I have that are made as default replacements and see how it goes! Thank you!
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