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Post by gisheld on Aug 27, 2021 10:32:49 GMT -5
Hello, I have a question/issue about tranparency. When I import this type of mesh PHOTO in sims4studio the inner part is transparent, if I solidify the faces like I did on the borders the issue is resolved, but I wanted to ask if there is another way to fix it without increasing the polycount or should I just solidify the inner faces in that specific area?
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Post by mauvemorn on Aug 27, 2021 11:44:59 GMT -5
Hi. You need to create geometry to hide these holes. It should go from the border of the garment to the body. Check some maxis jackets or open shirts to better understand what I mean
1). delete everything the garment hides; 2). either add the rim only or use solidify on a specific region; 3). if added the rim, extrude the edge loop on the rim and snap vertices to the body. If used solidify, delete the unnecessary geometry and snap the border to the body
How to add thickness: - disable Limit selection to visible ( 1 ), select the region you want to thicken ( 2 ); - Mesh - Faces - Solidify ( 3 ). Set it to 0,002-5 ( 4 ); - Select - Select More/Less - More. Press Shift H to isolate the selection. Ctrl-Alt-RMB-click on the edge loop at the bottom and delete with Delete - Faces. You can also snap it to the body by enabling Snapping ( 5 ). Unhide everything with Alt H. - remove doubles and unwrap new geometry
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Post by gisheld on Aug 28, 2021 10:02:39 GMT -5
Thank you so much, I used the solidify method.
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