Post by aghatasalesoli on Sept 18, 2021 13:11:26 GMT -5
The Sims 4 Studio - Version 3.1.5.4
System.AggregateException: Um ou mais erros. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\Program Files\Blender Foundation\Blender\2.70\python\lib\encodings\cp1252.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x81 in position 344: character maps to <undefined>
em S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
em S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
em S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
em System.Threading.Tasks.Task.InnerInvoke()
em System.Threading.Tasks.Task.Execute()
--- Fim do rastreamento de pilha de exceções internas ---
---> (Exceção Interna N° 0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\Program Files\Blender Foundation\Blender\2.70\python\lib\encodings\cp1252.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x81 in position 344: character maps to <undefined>
em S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
em S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
em S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
em System.Threading.Tasks.Task.InnerInvoke()
em System.Threading.Tasks.Task.Execute()<---
System.AggregateException: Um ou mais erros. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\Program Files\Blender Foundation\Blender\2.70\python\lib\encodings\cp1252.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x81 in position 344: character maps to <undefined>
em S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
em S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
em S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
em System.Threading.Tasks.Task.InnerInvoke()
em System.Threading.Tasks.Task.Execute()
--- Fim do rastreamento de pilha de exceções internas ---
---> (Exceção Interna N° 0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\Program Files\Blender Foundation\Blender\2.70\python\lib\encodings\cp1252.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x81 in position 344: character maps to <undefined>
em S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
em S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
em S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
em System.Threading.Tasks.Task.InnerInvoke()
em System.Threading.Tasks.Task.Execute()<---