Post by gregors4s on Sept 18, 2021 17:43:48 GMT -5
Hello everyone.
I have a real head scratcher (for me anyways). I've been trying to import a blender file into a new animation clip.
The animation contains two characters. I can import the Blender file into the clip for one of the characters. When I try to import the Blender file into a new animation clip for the second character I keep getting the following error message.
The Sims 4 Studio - Version 3.1.5.4
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 23, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 163, in save_clip
s = str(fcurve.data_path).split('.')
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xff in position 8: invalid start byte
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportClip(String custom_blend, String custom_clip, String prefix)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass153_0.<ExecuteImportAnimation>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 23, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 163, in save_clip
s = str(fcurve.data_path).split('.')
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xff in position 8: invalid start byte
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportClip(String custom_blend, String custom_clip, String prefix)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass153_0.<ExecuteImportAnimation>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
I have tried everything I can think of to resolve this issue and have not been able to figure it out.
If anyone has an inkling as to the cause ...PLEASE SHARE!
I would be happy to hear any and all suggestions.
Thanks so very much!
I have a real head scratcher (for me anyways). I've been trying to import a blender file into a new animation clip.
The animation contains two characters. I can import the Blender file into the clip for one of the characters. When I try to import the Blender file into a new animation clip for the second character I keep getting the following error message.
The Sims 4 Studio - Version 3.1.5.4
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 23, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 163, in save_clip
s = str(fcurve.data_path).split('.')
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xff in position 8: invalid start byte
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportClip(String custom_blend, String custom_clip, String prefix)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass153_0.<ExecuteImportAnimation>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 23, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 163, in save_clip
s = str(fcurve.data_path).split('.')
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xff in position 8: invalid start byte
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportClip(String custom_blend, String custom_clip, String prefix)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass153_0.<ExecuteImportAnimation>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
I have tried everything I can think of to resolve this issue and have not been able to figure it out.
If anyone has an inkling as to the cause ...PLEASE SHARE!
I would be happy to hear any and all suggestions.
Thanks so very much!