Understanding weight transfer Oct 7, 2021 1:34:31 GMT -5
Post by fwecka on Oct 7, 2021 1:34:31 GMT -5
When you click on Transfer weights in 2.7, all vertex groups and values are transferred, in 2.76-2.79 only the values of the active group. All you need to do is change that setting (it’s called Source layer..., change to By Name). However, changing a few more settings will give you a lot better results
-make sure both the reference and your garment are visible and selectable;
- select the reference, shift-select the garment, in weight paint mode click on Transfer weights, set it like in the pic, then choose Clean with All groups and Limit total.
Another difference is that in vertex paint the shading is not flat, so you can switch it to bounding box to sample the color
fwecka this is not the reason we don't use 2.7, you missed my previous explanation
I saw your post once before, yeah, but it was definitely worth reading again. Clean removes weights that either have no effect on a vertex or a tiny effect? Limit Total, if set to four, just keeps four weights and I guess it prioritizes the highest value weights? Did I get that right? But, you're saying 2.7 didn't add weights with little to no effect? Why is using 2.7 a problem then? I'd really like to understand this better and if I'm teaching others the wrong then than that's not good!