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Post by cowplantscake on Nov 16, 2021 12:45:29 GMT -5
I have been making stuff for this game in quite a while but only recently had this issue: Everything is fine in blender, model, bones, uvs... but when I import a mesh it gets like this and it's like this in the game too, but exporting make it normal again... It's not the first time either, I did one object that had this exact same issue and had to start the .package from scratch to fix (which didn't worked for this one)
This was made 2 or 3 months ago but I decided to fix one small issue just to have this now (even the old blender file result in something similar) The weird part is that it don't seems to be linked to anything, uv maps are fine, uv_1 don't have any visible distortion of that part. weight is fine too (even tried to smooth weights just in case) and any change in the model seems to create seams in different spots...
I didn't touched anything, I had this before the update, tried reinstalling sims4studio but nothing changed. I didn't wanted to reinstall blender because I would lose way too much settings and plugins (and I have no idea if it will do anything)
have anyone had this issue?
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Post by mauvemorn on Nov 16, 2021 13:03:10 GMT -5
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Post by cowplantscake on Nov 16, 2021 14:06:45 GMT -5
Holy Llama, thanks a lot!
That's what a call an easy fix and I'm pretty sure that this fixed something else on my pc...
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