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Post by xxmils on Dec 19, 2021 20:59:40 GMT -5
Hello everyone, I have an issue where I created cc of a cookie tray, but the result in game is different than what is in S4S. In S4S, you can see the texture properly applied in the viewport, but once I go into game or switch over to the texture panel the catalog thumbnail is off too and that is what appears in game. Here are the files: drive.google.com/file/d/1MfNkr3lXrSM69zCXV5iwJ1uUX6A3i2mX/view?usp=sharingThanks!
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Post by Fwecka (Lolabellesims) on Dec 19, 2021 21:45:13 GMT -5
Hi. Share your blend and package file, please.
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Post by xxmils on Dec 19, 2021 22:49:07 GMT -5
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Post by Fwecka (Lolabellesims) on Dec 20, 2021 1:45:13 GMT -5
UGH. That was a bugger to figure out and it should not have been that hard but I'm braindead. Turns out it's because your mesh has a uv_1 and it shouldn't. The uv_1 is needed so CAS items can respond to the game's sliders. So, that's it. Just remove the uv_1.
One other thing is that the flat plane mesh is clipping a little into the tray so you may want to fix that.
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Post by xxmils on Dec 20, 2021 17:10:39 GMT -5
Thank you so much! You’re the best and I appreciate the help and the advice! <3
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