Post by casno on Feb 22, 2022 11:45:58 GMT -5
Hi when I try to do a batch fix this error appears:
The Sims 4 Studio - Version 3.1.5.7
System.AggregateException: One or more errors have occurred. ---> S4Studio.Data.IO.Package.PackageLoadException: Failed to load C:\Users\[UserName]\OneDrive\Documentos\Electronic Arts\The Sims 4\saves\Slot_00000009 1.save ---> System.IO.IOException: The cloud file provider is not running.
em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
em System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
em System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
em System.IO.BinaryReader.ReadBytes(Int32 count)
em S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
em S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of internal exception stack trace ---
em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
em S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
em S4Studio.UI.Cheats.Batch.BatchFixRunner.<>c__DisplayClass21_0.<.ctor>b__3()
em System.Threading.Tasks.Task.InnerInvoke()
em System.Threading.Tasks.Task.Execute()
--- End of internal exception stack trace ---
---> (Excepção Interna #0) S4Studio.Data.IO.Package.PackageLoadException: Failed to load C:\Users\[UserName]\OneDrive\Documentos\Electronic Arts\The Sims 4\saves\Slot_00000009 1.save ---> System.IO.IOException: O fornecedor de ficheiros de nuvem não está em execução.
em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
em System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
em System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
em System.IO.BinaryReader.ReadBytes(Int32 count)
em S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
em S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of internal exception stack trace ---
em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
em S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
em S4Studio.UI.Cheats.Batch.BatchFixRunner.<>c__DisplayClass21_0.<.ctor>b__3()
em System.Threading.Tasks.Task.InnerInvoke()
em System.Threading.Tasks.Task.Execute()<---
Btw sims4studios is not blocked by my antivirus
The Sims 4 Studio - Version 3.1.5.7
System.AggregateException: One or more errors have occurred. ---> S4Studio.Data.IO.Package.PackageLoadException: Failed to load C:\Users\[UserName]\OneDrive\Documentos\Electronic Arts\The Sims 4\saves\Slot_00000009 1.save ---> System.IO.IOException: The cloud file provider is not running.
em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
em System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
em System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
em System.IO.BinaryReader.ReadBytes(Int32 count)
em S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
em S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of internal exception stack trace ---
em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
em S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
em S4Studio.UI.Cheats.Batch.BatchFixRunner.<>c__DisplayClass21_0.<.ctor>b__3()
em System.Threading.Tasks.Task.InnerInvoke()
em System.Threading.Tasks.Task.Execute()
--- End of internal exception stack trace ---
---> (Excepção Interna #0) S4Studio.Data.IO.Package.PackageLoadException: Failed to load C:\Users\[UserName]\OneDrive\Documentos\Electronic Arts\The Sims 4\saves\Slot_00000009 1.save ---> System.IO.IOException: O fornecedor de ficheiros de nuvem não está em execução.
em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
em System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
em System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
em System.IO.BinaryReader.ReadBytes(Int32 count)
em S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
em S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of internal exception stack trace ---
em S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
em S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
em S4Studio.UI.Cheats.Batch.BatchFixRunner.<>c__DisplayClass21_0.<.ctor>b__3()
em System.Threading.Tasks.Task.InnerInvoke()
em System.Threading.Tasks.Task.Execute()<---
Btw sims4studios is not blocked by my antivirus