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Post by annawatermelon on Feb 24, 2022 0:40:48 GMT -5
Newbie here! Everything looks fine in Blender and S4S, however there's an odd glitch in-game. I'm guessing it has something to do with me using the symmetrize feature to copy one hand to the other side? I've noticed that the glitched hand doesn't show in the UV map, which I'm guessing is the issue. Only problem is I'm not sure how to get it back. Any help would be very much appreciated! Thank you in advance! package fileblend file
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Post by mauvemorn on Feb 24, 2022 2:00:39 GMT -5
Hi. The right part of the body must move, morph and project textures independently from the left, so when you flip any part of the mesh, you need to re-do all of that information as well. However, a faster thing to do would be to just delete that hand and add it from the nude upper body or anything like that. Also, see the dark shadows along the bottom and the sleeves? These edges need to be split.
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Post by annawatermelon on Feb 24, 2022 4:43:45 GMT -5
Hi. The right part of the body must move, morph and project textures independently from the left, so when you flip any part of the mesh, you need to re-do all of that information as well. However, a faster thing to do would be to just delete that hand and add it from the nude upper body or anything like that. Also, see the dark shadows along the bottom and the sleeves? These edges need to be split. Thank you so much! I am so happy with the results and I'm so grateful for your help!
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