Post by simsonico on Mar 5, 2022 8:15:12 GMT -5
I am converting an outfit to the Sims 4. I have successfully finished the dress, shoes and bracelets but for some reason when I try to import the earring mesh, I get this error:
The Sims 4 Studio - Version 3.1.5.8
System.AggregateException: Er zijn één of meer fouten opgetreden. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 39, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\cas\blender.py", line 123, in save_geom
blend_index = vertex_group_map[mesh_object.vertex_groups[int(vertex.groups.group)].name]
IndexError: bpy_prop_collection[index]: index 1 out of range, size 1
bij S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
bij S4Studio.Blender.BlenderUtilities.ImportGeom(String custom_blend, String custom_geom, Int32 body_type, String cut)
bij S4Studio.ViewModels.CAS.CASLODItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
bij S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass71_0.<ExecuteImportMesh>b__0()
bij System.Threading.Tasks.Task.InnerInvoke()
bij System.Threading.Tasks.Task.Execute()
--- Einde van intern uitzonderingsstackpad ---
---> (Interne uitzondering #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 39, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\cas\blender.py", line 123, in save_geom
blend_index = vertex_group_map[mesh_object.vertex_groups[int(vertex.groups.group)].name]
IndexError: bpy_prop_collection[index]: index 1 out of range, size 1
bij S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
bij S4Studio.Blender.BlenderUtilities.ImportGeom(String custom_blend, String custom_geom, Int32 body_type, String cut)
bij S4Studio.ViewModels.CAS.CASLODItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
bij S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass71_0.<ExecuteImportMesh>b__0()
bij System.Threading.Tasks.Task.InnerInvoke()
bij System.Threading.Tasks.Task.Execute()<---
Does anyone know what the issue might be?
Here is the blend file: Earrings.blend
The Sims 4 Studio - Version 3.1.5.8
System.AggregateException: Er zijn één of meer fouten opgetreden. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 39, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\cas\blender.py", line 123, in save_geom
blend_index = vertex_group_map[mesh_object.vertex_groups[int(vertex.groups.group)].name]
IndexError: bpy_prop_collection[index]: index 1 out of range, size 1
bij S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
bij S4Studio.Blender.BlenderUtilities.ImportGeom(String custom_blend, String custom_geom, Int32 body_type, String cut)
bij S4Studio.ViewModels.CAS.CASLODItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
bij S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass71_0.<ExecuteImportMesh>b__0()
bij System.Threading.Tasks.Task.InnerInvoke()
bij System.Threading.Tasks.Task.Execute()
--- Einde van intern uitzonderingsstackpad ---
---> (Interne uitzondering #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 39, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\cas\blender.py", line 123, in save_geom
blend_index = vertex_group_map[mesh_object.vertex_groups[int(vertex.groups.group)].name]
IndexError: bpy_prop_collection[index]: index 1 out of range, size 1
bij S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
bij S4Studio.Blender.BlenderUtilities.ImportGeom(String custom_blend, String custom_geom, Int32 body_type, String cut)
bij S4Studio.ViewModels.CAS.CASLODItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
bij S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass71_0.<ExecuteImportMesh>b__0()
bij System.Threading.Tasks.Task.InnerInvoke()
bij System.Threading.Tasks.Task.Execute()<---
Does anyone know what the issue might be?
Here is the blend file: Earrings.blend