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Post by hooppiway on Mar 21, 2022 11:03:07 GMT -5
Hi! I've trying to do this set which is a blazer with a dress. Everything went well until weight paint. When I use my reference to transfer the weihgts it simply does not transfer. Here is the archives: before transfer and after transfer.- The blazer is from the male section and I had to sculpt it to fit the body.
- The reference (named append) is the same that I used to transfer the data in the uv_1.
- The uv map of the dress is not where it is commonly, but still respects the boundaries.
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Post by mauvemorn on Mar 21, 2022 17:35:05 GMT -5
Hi. Before transferring weights, make the reference visible. This is the reason the weights do not transfer.
Also, it does not matter what the upper body looks like, it is rigged and uv unwrapped the same. It's the bottom that differs based on the type (skirt-like or skintight/pats) and length. The reference is very different from your garment is shape, you must use a different one, yfBody_DressRuchedParty is ideal. Also, the garment is not vertex painted, so you should transfer vertex paint as well
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Post by hooppiway on Mar 22, 2022 1:34:08 GMT -5
Thank you very much!
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