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Post by sinyo on Mar 26, 2022 2:58:32 GMT -5
I'm trying to convert an adult mesh (a helm) to child, I have resized it in blender and it fits perfect. I imported the mesh in S4S and it looks great, but when I try it in game the mesh is floating outside next to the head instead? I don't understand why it sits perfect in both blender and S4S but not in game?
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Post by mauvemorn on Mar 26, 2022 3:39:33 GMT -5
Hi. Unlike Blender or s4s, in-game you see the mesh move and morph. In your case it’s not moving correctly, the mesh is not rigged at all or the right way. Share the blend and package files please
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