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Post by nougatpocket on Apr 4, 2022 16:06:45 GMT -5
i don't know if i'm just being stupid but when i import my specular map into studio it breaks after saving and reloading the file. i made the specular map the same way i made all my other specular maps that have worked fine for me in the past. so i don't know why it would have stopped working between the end of january and now... on the other hand importing a blank specular still works fine so it shouldn't be studios fault this it what it looks like right after importing it into studio and this is what happens when i save and re-open the same file if you need to take a look, the package and dds files are here
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Post by Feyona on Apr 4, 2022 18:45:10 GMT -5
I assume this happens when you save it in DDS? The solution is to save in .png and edit only .png.
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Post by nougatpocket on Apr 5, 2022 0:27:13 GMT -5
no, i was looking for a solution on creator help and tried using a png for the specular based on what i could find. but for me what you can see in the pictures happens when using dds or png
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Post by mauvemorn on Apr 6, 2022 10:36:19 GMT -5
Hi. Open the first file of the specular, switch to alpha and put a grey dot somewhere in the corner. Alternatively, you can copy-paste your diffuse there and make it very-very dark. You can delete the alpha on the .mask file. Make sure you are saving them as BC3 (in newer versions) or DXT5 (in older) with generated mipmaps
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Post by nougatpocket on Apr 9, 2022 3:13:19 GMT -5
I finally figured out what the problem was!
There were some artifacts on the red, green and blue channels of the specular, the alpha channel was fine the entire time. I don't know where the artifacts came from but after cleaning them up everything works like it should.
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