|
Post by alerii on Apr 5, 2022 15:53:10 GMT -5
hello again! I tried to make a pair of fluffy legwarmers to hopefully release with some other cc ive been practicing making :] i transferred weights and uv_1 from the leg part of the sim rig (bottom + parts for feet for weights) and manually edited weights a bit. however, the mesh slightly distorts in cas when the slider goes either really far left or far right. Any help is appreciated. ( blend)( package) too far left in sliders ends up like this: too far right in sliders ends up like this: what it looks like with no changes to default sim:
|
|
|
Post by mauvemorn on Apr 6, 2022 12:53:11 GMT -5
Hi. - create a reference from the nude bottom and the feet again; - duplicate it; - name one Right and another Left; - select Right, select the left side of the reference, delete; - select Left, select the right side of the reference, delete; - select legwarmers, select most of the right one, Select - Linked; - P - Selection to separate, rename to Right_Legwarmer, the other one to Left-Legwarmer; - select the right legwarmer and transfer uv_1 from the right reference. Do the same with the left one; - select the right legwarmer again, enable proportional editing, select everything that crosses that blue line, click on the red arrow, scroll up the mouse wheel to make the radius smaller, and move the geometry so that it does not cross that blue line. If you will not do this, the issue will not be fixed; - select the left one and do the same thing; - join them, delete references
|
|
|
Post by alerii on Apr 6, 2022 15:16:44 GMT -5
Thank you so much! It worked
|
|