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Post by pandamontok on Apr 6, 2022 14:01:38 GMT -5
My hijab mesh is down to the belly. TS4 hijab is only down to the neck.
I'm using the nude model from head to the bottom for weight transfer. My affected bones are from all around the head down to the pelvis.
Meanwhile TS4 hijab only down to the spine_1 and no breast bones.
I thought, hemm maybe I can use a hoodie, but hoodies in the top category don't use the hood, so, the affected bones must be different. Hoodies that use the hood only in the clothing body category, but it's the whole body, so... the affected bones must be also different.
Then which cloth can I use for cloning?
Or maybe I should divide it into hat + top (combining the lower hijab to a certain top.... a transparent top, a top that can be on top of another top... -_-)?
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Post by mauvemorn on Apr 6, 2022 17:28:37 GMT -5
You don’t need to divide it, just use a nude top and recategorised it
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Post by pandamontok on Apr 6, 2022 18:04:46 GMT -5
Isn't the nude top affected bones are different as a clone?
I used head to bottom nude model as reference.
The result:
Ah! maybe I should I approach my kind of hijab from this TS4 Raincoat, instead of a hat. So, I should make a clothing body type of garment. The cons is the hijab can't be used to anywhere else. I think this is the consequence of making this type of hijab, instead of like TS4 ones. Am I cor...wrong -_-)?
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Post by mauvemorn on Apr 7, 2022 2:20:30 GMT -5
Is your hijab affected by bones from the face? Does it need to be? Try making a test blend file where it is not affected by any facial bones, just the head, and check it the outfit in the picture is split in many meshgroups
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Post by pandamontok on Apr 7, 2022 14:37:03 GMT -5
The problem without facial bones, when they gets animated. the face clips with the hijab. (mm... and how to tell the game to hide the hair?) The raincoat is split. I thought of combining my already made full body garment with the hijab to become like the raincoat.
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Post by mauvemorn on Apr 7, 2022 15:38:07 GMT -5
You could try cloning long hair that has bangs or something like this. You should also check if there is a mascot suit that is made of one meshgroup
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