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Post by pandamontok on Apr 20, 2022 11:11:14 GMT -5
Can SIMS4Studio exports all TS4 asset at once, instead of one by one?
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Post by mauvemorn on Apr 20, 2022 12:46:20 GMT -5
In the package format, one by one? No All resources in big packages? They already are in clientbuild files
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Post by pandamontok on Apr 21, 2022 3:47:13 GMT -5
All resources in big packages? They already are in clientbuild files
Hmm... I'm not really sure I get what you're saying.
what I mean is, normally to get a TS4 asset on blender, I have to export the mesh and save the texture. If there were 10 assets, I had to do it 10x. But instead of doing it like that, is there a magic button to export all TS4 assets to blender filed + the textures?
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Post by mauvemorn on Apr 21, 2022 13:35:31 GMT -5
If you were to click on My projects and go to The sims 4\any game pack\, you'd find ClientFullBuild0.package, ClientFullBuild1.package, etc. If you were to open them and wait, in the warehouse you'd see all resources from the content that pack introduces You can only do this from one package, i think. At least i was not able to do this from a merged package - open the custom package, press Ctrl Shift C, paste studio.exportall . S4S will create a folder with the same name and export all thumbnails, textures in png and all blend files. png are fine for everything but shadow maps, so delete the png shadow map ( Shared_Shadow_1 ) in the folder, export the shadow map in dds manually to the same folder;
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