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Post by ckret2 on May 4, 2022 21:33:17 GMT -5
I'm editing the "Totally Real Reindeer" object from Seasons to remove the Rudolph nose and make it a little smaller; and I wanted to make it base game compatible so I used Create 3D Mesh off the "Womannequin" base game object. Everything works great, except when I size the object up and down in-game, its shadow doesn't size with it: The second one is the default size with the correct shadow. The two to the right get bigger, but the shadow doesn't. The one on the left is shrunken, and its shadow disappeared. The original "Totally Real Reindeer" has two mesh groups dedicated to the shadow and "Womannequin" has one, so I joined the contents of both of the reindeer's shadow mesh groups to Wommanequin's single shadow mesh group. That's the only thing I can think of that might have made the shadow buggy, simply because I haven't done anything else with the shadow. Any thoughts? Here's a copy of the package: www.mediafire.com/file/hfuc7cleukt3blh/ckret2+AllYearDeer.package/file
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