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Post by hotboy on May 29, 2022 12:49:40 GMT -5
i have been working on plant replacers to place over vanilla crops. when i load them into game they appear black in catalog and the mesh in completely missing in game. but everything is perfectly fine in s4studio. I'm new to creating my own meshes, usually I work on conversions. I'm sure this is a texture issue, but it would be so helpful if someone could point me in the correct direction. issue pictured here: drive.google.com/file/d/1vUj74QYRBGN9W6E4IT8JUJGcWVB1bM0W/view
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Post by JoseonJubu on Jun 12, 2022 23:17:05 GMT -5
The pictures are private are you able to make them public so I can take a look at them for you?
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Post by hotboy on Jun 13, 2022 0:17:04 GMT -5
Yes! i'll figure that out, thank you!
edit: should be public now
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Post by hotboy on Jun 13, 2022 1:00:40 GMT -5
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Post by mauvemorn on Jun 13, 2022 15:29:53 GMT -5
Hi. Object making is not my area of knowledge, but i guess something is better than nothing. The dimensions of your textures must be the power of two: 512, 1024, 2048, etc. Yours are 758x758, so you'd need to resize them to 512x512. This, however, usually does not lead to the object not appearing in-game, the texture just looks weird. I don't know if its ok for objects to have multiple normal maps and cannot judge if they were added correctly, though.
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Post by hotboy on Jun 13, 2022 18:18:05 GMT -5
Any info is very helpful!
I have updated the textures of the vine plant file, the flowering plant's texture is 512 already. unfortunately it did not change anything, thank you though!
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