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Post by peachyfaerie on Jul 3, 2022 18:35:12 GMT -5
Hey everyone! So I've been working on learning more about making CC clothing since it's something I've been wanting to understand more, but I've been having issues with this dress. I have done a uv_1 transfer and a weight transfer with the directions from this post: sims4studio.com/thread/81/weight-transfer-blender (I used the expanded version where you have to clean and limit total, as I use Blender version 2.78). However, I can never get the weights quite right. The dress is currently almost useable, but there's this section at the bottom front hemline where there's just a chunk missing. Here are some photos for example: imgur.com/a/2L3Ld2J The first is with a thinner sim, the second is with fat and muscle sliders at max. I feel like the uv_1 transfer is pretty clean so I'm not sure if that's the issue, but I also had to adjust the weights since the thighs kept cutting through whenever the legs moved. For the uv_1 and weight transfer I use the mesh "yfBody_EP08DenimDress_SolidOlive" Here is my blend file: www.simfileshare.net/download/3286926/ and here is my package file: www.simfileshare.net/download/3286927/Thank you so much in advance!
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Post by mauvemorn on Jul 4, 2022 15:44:06 GMT -5
Hi. When making a dress, you must use a dress of similar length as a reference, not a nude body. They are rigged, uv unwrapped in uv_1 and vertex painted differently. These are the settings for the vertex paint transfer
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Post by peachyfaerie on Jul 4, 2022 15:56:54 GMT -5
Hi. When making a dress, you must use a dress of similar length as a reference, not a nude body. They are rigged, uv unwrapped in uv_1 and vertex painted differently. These are the settings for the vertex paint transfer Thank you so much for the help, I think the tutorial I was using wasn’t applicable for dresses. Is it alright to have a reference dress that’s slightly longer? Would it be best for the reference to be longer or shorter if you can’t find an exact match? Thank you so much!
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Post by mauvemorn on Jul 4, 2022 16:24:36 GMT -5
It can be a bit longer but never shorter, the dress will get the data from the legs
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Post by peachyfaerie on Jul 4, 2022 17:10:56 GMT -5
It can be a bit longer but never shorter, the dress will get the data from the legs I just tested the dress in game and I'm still having the issue with the hemline: imgur.com/a/hd5B1QYI did the data transfer, weight transfer, and vertex transfer with the dress from Discover University, I subdivided the mesh 3 or 4 times. Here is my new blend file: www.simfileshare.net/download/3288591/ and package file: www.simfileshare.net/download/3288592/I'm truly at a loss as to what may be going wrong. I really appreciate any and all help.
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Post by mauvemorn on Jul 6, 2022 15:18:33 GMT -5
If your garment is affected by skirt, thigh, foot, breast bones, you must clone something that is affected by them as well. The chemise you cloned was not. Since the area the skirt bones affect is very small, you can just delete them - select the garment, in the list of vertex groups find skirt vertex groups, delete both of them; - Normalize all - it is best to clone the chemise again and import the mesh there instead of reusing this package; - also, for the future, do not import a thumbnail, let the game generate it. If you played the game on the lowest settings, you wouldnt know you had this issue and the thumbnail would tell you (it would be visible there)
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Post by peachyfaerie on Jul 6, 2022 23:55:41 GMT -5
If your garment is affected by skirt, thigh, foot, breast bones, you must clone something that is affected by them as well. The chemise you cloned was not. Since the area the skirt bones affect is very small, you can just delete them - select the garment, in the list of vertex groups find skirt vertex groups, delete both of them; - Normalize all - it is best to clone the chemise again and import the mesh there instead of reusing this package; - also, for the future, do not import a thumbnail, let the game generate it. If you played the game on the lowest settings, you wouldnt know you had this issue and the thumbnail would tell you (it would be visible there) Thank you! Is there any way to know which items are best to clone for this? Or is this a process that could be applicable to most dresses of the same length? I saw on a Teanmoon blog post about clones that there weren't any good adult fullbody outfits that have skirt bones, so I'm wondering how I would go about cloning an item with extra cuts and utilizing those cuts when I just wanted one cut, if that makes sense? I'm still trying to work out cuts in my mind so I may be making it more complicated than it needs to be, haha.
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Post by mauvemorn on Jul 7, 2022 4:17:17 GMT -5
Well, the best approach is to clone something of the same length as yours, transfer data from it and split your mesh the same way as well. If you will transfer data from the same item you will replace in the package, everything will match and be fine.
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